Undeath

A curse than can be spread either by ritual, or by a mortal being being bitten by an undead one. It causes the soul to be bound to the body, and this makes it very difficult to kill an undead. The transformation takes 3 days, at the end of which the afflicted dies, only to awake as a soul controlling a corpse. Only if the afflicted is decapitated, and the brain is seperated from the heart by flesh and bone, can the soul be disconnected from the body and the curse broken. The world of the undead is based on one thing: souls. The undead require the regular consumption of other souls to magically fuel their prolonged existence. If starved of soul energy, an undead will decay, and if starved for long enough, face death falling appart and withering. Undead are all very physically strong and can not feel pain. There exists a hierarchy, the position of an undead into this hierarchy being based solely on their level of soul consumption;

Sons of Greed

The elite 1% of the undead. their soul supply is so great that they are many times stronger then one would expect. Their physical decay is minimal and their undead magic is chilling. For some reason they weigh extremely much too, without even being especially large.

Sons of Madness

The other 99% of undead whos soul supply is far more limited. Out of feelings like guilt, many undead don't wander the earth seeking to destroy and kill as many mortal beings as possible in order to fuel their soul supply, but rather kill as little as they possibly can, attempting to stay on a level between complete decay from starvation and the health bringing properties of soul energy. They are still amazingly strong, but fall apart easily.

Stats:

+70% strength

-60% resilliance